
Massively’s Kyle Horner recently wrote a very interesting blog post speculating on the mysterious combat for the upcoming “The Old Republic.” Horner says,
“Obviously an MMO can’t have a combat system that allows for pausing. As nice as being able to pause the action at any moment can be in KOTOR I & II, it’s out of the question for Star Wars: The Old Republic.”
But that doesn’t mean there are many styles for combat avaiable. Check out Kyle’s entire speculation for the conbat here, and let’s see if it comes true!
Source: Massivley Online








December 10th, 2008 - 12:55 pm
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