As reported yesterday, Steve Sansweet made an appearance at Wondercon and discussed many subjects, including The Force Unleashed with Brett Rector, the assistant producer of TFU. Thanks to the official site’s blog, the entire Q&A section can be seen. Here’s an excerpt:
SS: And now it’s my pleasure to introduce an old friend, a former editor of the Star Wars Insider, and assistant producer on The Force Unleashed, Brett Rector. Tell us, what are the basics of The Force Unleashed?
Brett Rector: Well, basically you play as Darth Vader’s secret apprentice, and it’s all about over-the-top Force powers. Anything and everything you can imagine that we can do in video games, we’re going to try to do with this game. So, it takes place between Episodes III and IV, we’re going to be a little vague right now as to exactly when, so that’s the time period so you’re going to see a lot of familiar faces.
SS: Do you really get to pull a Star Destroyer out of the sky?
BR: Yes you do. That’s one of the seminal moments of the game. It’s really cool right now. I think you guys are really going to dig it.
SS: The Force powers seem so over-the-top. It’s not quite what you see in the movies. How do you justify that, or explain that?
BR: Basically, early on in the project, we looked at the very first Clone Wars cartoon and saw how they were dealing with Force powers. Because it is a video game, George allows us to do these things with the medium. He understands. He’s a savvy person. He understands that we really need to take these things to 11 to really pay off on that. It’s not breaking continuity; it’s just a new way of envisioning Force powers. And it’s a lot more fun for the game. You guys are really going to dig it.
SS: Give us an update on exactly how The Force Unleashed is coming along at this stage.
BR: We patched our Alpha Stage right before Christmas.
SS: What exactly is an Alpha Stage?
BR: It’s where we have code and content complete and no major bugs are in the system. Right now — I just came in from work, the whole team’s there –optimizing, bug fixing. We really want to deliver on this game for you guys, the fans, and it’s something that we’re really proud of. So it’s coming along great.
You can read the entire discussion here. Also remember that we are hoping to get some audio clips from the event, so you might look forward to an EUCast mini-cast for TFU sometime soon….