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I think it makes sense for each squadron to stick together simply because they would work well as a team already. And a fighter squadron's 12 pilots would equate to a commando squad, who could split up as need be for the mission.
For insertion they'd break off into pairs if they were using conventional means, ie. assuming civilian id's and simply coming in via the spaceport. However if they come in by orbital insertion into a remote area of the planet, evading radar, then they could come in in squads.
Skull and Bones has a medic, a mechanic, a computer specialist, a demo man, and an assassin. _________________

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