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(Jedi Expedition) Character Posting/Approval Thread
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 PostPosted: Wed Jul 02, 2008 10:09 am Reply with quote  
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  Jedi_Christopher
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Maybe it could be a floating city, e.g. Cloud City, or a gigantic space station, e.g. the Jubilee Wheel or somthing?

I'm just throwing that out there. Personally I'd rather have a planet.
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Last edited by Jedi_Christopher on Fri Mar 04, 2011 1:56 am; edited 1 time in total


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 PostPosted: Wed Jul 02, 2008 3:04 pm Reply with quote  
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  Salaris Vorn
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I like the idea of a planet better myself as well. When I suggested it start at some dockyards or something I was thinking more in terms of how we started the first mission and had to then make our way to the location where the bulk of the mission takes place (sort of having the ships in dock, we receive our next mission, call everyone back to the ships from "shore leave" and head off to the planet the mission is going to take place on).

It might also be worth considering expanding the mission into several missions since a planet would offer us the ability to do so in the way deep space couldn't. For example the first mission could be our insertion planet side with recon missions. The next mission(s) are the sabotage, assassination stuff and then finally end it all up with the invasion. It would also give us the chance to explore the planet more and go really in depth.


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 PostPosted: Thu Jul 03, 2008 10:19 am Reply with quote  
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  Jedi_Christopher
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I think one good, long RPG to encompass all those aspects would be better than chopping it up.
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Last edited by Jedi_Christopher on Fri Mar 04, 2011 1:56 am; edited 1 time in total


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 PostPosted: Sun Jul 06, 2008 4:06 pm Reply with quote  
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  Salaris Vorn
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one huge mission suites me fine.

Why not figure out the basics of the mission and get more in depth once the planet is chosen.

So it starts off somewhere not at the target planet when we get our next mission (at this early stage perhaps we can introduce new crew rosters/characters etc.). All crew returns from shore leave, we launch and prep for covert insertion. Now if we want covert that means we'd have to leave our larger ships and most of the fighters somewhere else and take in transports (seeing as a frigate and several gunships along with fighter escorts jumping into system would be anything but subtitle ).

It sounds like we insert as teams (possibly combining units or elements of units together) so it is probably good to figure out how we want to break up the group for insertion. First off we should figure will Skull and Bones Squadron be broken up into flights each with a seperate target or kept together? Likewise should Dawn, Nova and/or Pearl Flights combine or go seperate ways with different targets? Will Adenn Kad temporarily take command of a smaller unit and make that the command/HQ unit that coordinates the others?

We also need to figure out what each units target will be based on what their strength is. My unit has a communication expert, slicer, medic and soon to be added sniper (haven't quite decided on everyone else's role in the flight but I'm thinking of keeping things to more subtitle roles so a demo or heavy weapons expert is out. Potentials I'm considering are melee expert, and a scout/ranger). So that might set them up really good for recon and intelligence gathering aspects of the mission and we could combine my unit with another one to expand their capabilities into the assassination/sabotage aspects.

Potential targets are reconing and sabotaging the planets communications and computer systems; troop placements/barracks etc. and sabotage of defenses (possibly we could have a unit infiltrate the troops as a green unit of recruits to gather info from the inside). Another potential target is the planetary governors who get assassinated (probably later in the mission).


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 PostPosted: Tue Jul 08, 2008 7:54 am Reply with quote  
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  Darth Skuldren
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I think it makes sense for each squadron to stick together simply because they would work well as a team already. And a fighter squadron's 12 pilots would equate to a commando squad, who could split up as need be for the mission.

For insertion they'd break off into pairs if they were using conventional means, ie. assuming civilian id's and simply coming in via the spaceport. However if they come in by orbital insertion into a remote area of the planet, evading radar, then they could come in in squads.

Skull and Bones has a medic, a mechanic, a computer specialist, a demo man, and an assassin.
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 PostPosted: Sun Jul 13, 2008 4:31 pm Reply with quote  
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  Jedi_Christopher
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Commander Aden will be going undercover with Captain Tistell of the Glitterclaw and Jace Kadara, the Glitterclaw's comm officer. He'll be cordinating the mission and doing whatever else needs to be done to get the mission done.

I think, with Aden, I'll be focusing alot on the assasination aspect of the mission. It's somthing he's good at.
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Last edited by Jedi_Christopher on Fri Mar 04, 2011 1:56 am; edited 1 time in total


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 PostPosted: Sun Jul 13, 2008 6:52 pm Reply with quote  
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  Old Master Ben
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I feel like Pearl is kind of a crew for the misfits. They're good, but they don't really have special things that they excel at. So I'm not sure what you would want them to do for this mission. I was thinking having Keenen join Aden's squad would be interesting because of the added tension. In the current mission, if we can get the fire to continue on the Raider, I plan on Keenen doing something that would derserve some respect from the other officers.


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 PostPosted: Sat Sep 13, 2008 7:25 pm Reply with quote  
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  Salaris Vorn
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So since the first mission is nearing its end I thought it might be good if we get this thread up and running again.

I've thought of other planet options other than Taris and one that came to mind was Telos (Carth Onasi's homeworld) because it would be fun speculating what the world is like now after being "rebuilt."

Manann might be a good option for more specific military based goals because its kolto production might be useful to Thrawn to supplement bacta.
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 PostPosted: Sun Sep 14, 2008 9:48 am Reply with quote  
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  Darth Skuldren
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Telos sounds good. However, I kind of like to know just how many people we still have interested in rping here...

So anyone who still wants to play, now's the time to speak up Very Happy
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 PostPosted: Mon Sep 15, 2008 12:19 pm Reply with quote  
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  Jedi_Christopher
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Of course I'll be playing... Telos sounds cool but Manaan sounds cooler. I like that idea a whole lot.
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Last edited by Jedi_Christopher on Fri Mar 04, 2011 1:58 am; edited 1 time in total


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 PostPosted: Mon Sep 15, 2008 1:03 pm Reply with quote  
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  Darth Skuldren
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Manaan and kolto production does sound cool. I always did like the Selkath. However, we might have to refit for some submersible combat.
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 PostPosted: Tue Sep 16, 2008 1:14 pm Reply with quote  
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  Salaris Vorn
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well since the Empire let us use an interdictor cruiser we could always assume that they supply us with equipment for submersible combat. Or they could just leave us to our own devices and not provide equipment

If we assume the Selkath still have their ban on weapons in effect it would also present interesting tactical problems for us which might be fun. We could have a whole additional objective of requiring a team of "scroungers" to acquire the equipment we need to complete our objectives.
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 PostPosted: Wed Sep 17, 2008 11:01 am Reply with quote  
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  Darth Skuldren
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Would it be an infiltration mission then? Everyone undercover and in disguise...
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 PostPosted: Wed Sep 17, 2008 11:46 am Reply with quote  
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  Salaris Vorn
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Darth Skuldren wrote:
Would it be an infiltration mission then? Everyone undercover and in disguise...


we could do that. Sort of base it off of RC: Triple Zero or something in terms of style.
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 PostPosted: Wed Sep 17, 2008 1:36 pm Reply with quote  
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  Darth Skuldren
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All right. So our next mission is Manaan. Grand Admiral Thrawn is impressed with our work in the previous mission so he sends us out to secure a steady supply of kolto for the Empire. There's only one surface city on the planet, Ahto City, so that would be our ultimate destination. Most of the Selkath live in underwater cities.

According to the history, the Empire laid mines into the ocean depths in order to bring the Selkath to the surface. Then they enslaved them. Later, Vader contacted the Order of Shasa (Force sensitive Selkath) and urged them to overthrow the Imperials, which they did. Thus they were duped into thinking Vader and Palpatine were good guys and the Empire was the badguy. There's no information on what happened afterwards cause Vader died shortly after their revolt. (Took place during Battle of Endor)
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