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Battlefront 2 EA
 PostPosted: Tue May 16, 2017 3:21 pm Reply with quote  
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  Salaris Vorn
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so EA has announced Battlefront 2 along with a trailer: https://www.youtube.com/watch?v=KBpvIyLi7Ks

Key bits: classes are back along with a single player campaign, all eras (PT, OT, NT)

I'm most pleased that classes are back. While Battlefront EA was interesting in the build a class style it ended up being a balancing disaster with very few actually viable builds if you wanted to be competitive.

No details yet on classes but I imagine they'll take some form similar to Battlefield since both are made by DICE and I can't imagine them wanting to reinvent the wheel. My best guess is it will follow the most recent classes of Battlefield 1 which have solved many of the class balance problems from previous Battlefield games. That likely means an assault/anti-tank class, heavy weapons, sniper/recon, and medic/general support.
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 PostPosted: Wed May 17, 2017 3:15 pm Reply with quote  
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  Skywalker2B
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I haven't played BF in several months. I got back into Destiny. But, I must say that I'm excited for BF2. I'm glad for the single player story, but not that you do it as an Imp. I'm always the good guys. I don't want to play as a bad guy. It's still a ways off, so I'll just wait and see the final product to decide.


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 PostPosted: Mon May 22, 2017 11:19 am Reply with quote  
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  Salaris Vorn
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Skywalker2B wrote:
I haven't played BF in several months. I got back into Destiny. But, I must say that I'm excited for BF2. I'm glad for the single player story, but not that you do it as an Imp. I'm always the good guys. I don't want to play as a bad guy. It's still a ways off, so I'll just wait and see the final product to decide.


I tend to do the same picking the "good guys" whatever the franchise. That said I think it's probably the best idea since the Rebel's narrative is basically beating a dead bantha so far as games are concerned. At least I think there's potential to add depth explaining why the common citizen would enlist in the Imperial military (seeing as they weren't all conscripts or clones).

Mostly I'm excited that the plot may explain how you go from Endor to Jakkuu.
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 PostPosted: Mon Nov 20, 2017 1:20 am Reply with quote  
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  Dog-Poop_Walker
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Have you guys bought BF2? I really hope not.

If you aren't aware video gaming is in kind of a crisis mode right now. Mobile games and free to play games use all kinds of shady gimmicks to get money out of people, and that is kind of accepted because of what those games are. But developers saw how financially successful that is and put them into full priced single player games, and it's ruining games and people are really not happy about it.

Battlefront 2 released with pay to win, locked out DLC, gambling lootboxes, all things that people hate, and that's just what was intentionally put in, not even RND problems.

When the game came out it was discovered to unlock Darth Vader without paying additional real money, you had to grind for 40 hours to get him. That announcement earned almost 500,000 downvotes on reddit, making it the most downvoted post in history.

EA Games was voted as the worst company in America two years in a row, and just the outage over this game has dropped their stock prices by 3%.

Now they've made concession to appease angry consumers, but I still urge you not to buy the game, or at least to wait until after Christmas so it effects their bottom line.

It's not just this game. They continue to put out crappy, broken and rip off games, and they knew all the problems with this game but put it out anyway until they were forced to make changes. And if people buy the game now, it will send the message that messing with people is actually a viable marketing strategy!

So if the company should go out of business and they stop making star wars games...GOOD! Someone else will make star wars games, and maybe they will again be great games that people love, like KOTOR.
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 PostPosted: Mon Nov 20, 2017 8:45 am Reply with quote  
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  Skywalker2B
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DPW,

My son made that same exact plea to me the other day. Unfortunately, he made his plea the day AFTER I paid off our pre-order.

I absolutely HATE "pay to win". As I told my son, the ONLY way that game developer companies are going to stop that practice is for people to NOT PAY REAL MONEY TO WIN. As long as companies make profits from stuff like that, they'll continue to do it. And, I think people, gamers, should also be realistic. Companies have to make money in order to put out games, but too many gamers think that it should all be free. I think it's that socialist mindset that public schools have been filling their heads. Gamers have to understand that most things in life aren't free. Someone is paying for it. It cost $$ for companies (and even individuals) to put content out there for consumers. Even podcasts. Sure, podcasts are just people talking, but they had to purchase the equipment to record, they have to purchase the bandwidth for the internet, the $$ to store their recordings, etc. Now you have Patreon, a way for consumers to "support" content creators with...you guessed it...$$$. I've seen game creators ask for PayPal contributions.

I have 1 game on my phone. It's a Risk game. I paid about $3.99 for it (because I love to play Risk).

I paid my $60 to get the Battlefront II game. I put it in, waited for it to install (with updates), and started playing multi-player after a couple rounds of Arcade play. I didn't really know what I was doing though. I really think there should be tutorials. I have no intention of paying more real $$ for in game purchases. I don't do that in mobile games either. I'll continue to play whatever I got for my $60. If they develop more content for the game (DLC), if I like the game by then, I'll buy it. If not, eh. I'll try a different game.

The key point here is that gamers want the company to know that they don't appreciate the in-game purchases model. So, get people to stop going along with it and stop making those "micro transactions".


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 PostPosted: Wed Nov 22, 2017 9:15 am Reply with quote  
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  Darth Skuldren
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It's sad to hear the state of gaming. I heard that someone actually spent $15,000 with in-game purchases for Mass Effect: Andromeda, so it's no wonder EA and other game houses are making games that include gimmicks like that because there are people out there who will spend the money. Even if people are only spending $1 or $5 extra on top of the $60 bucks, if you can get a million people to do it, it adds up. But the side effect is that the focus can shift from building a good game with a good story, to building a game that makes the most money. EA seems to be all about the money.

I'll probably wait until to the game goes on clearance late next year and pick it up for $20-30. It's only a ~6 hour story mode and I'm not into online gaming.
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 PostPosted: Wed Nov 22, 2017 9:58 am Reply with quote  
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  Skywalker2B
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Well, since writing my comments above I've listened to a few podcast commentaries about the whole subject and I think I've changed my mind. I now own the game, but have only played it for about 30 minutes (I haven't done the story mode/campaign). Having learned a bit more about all of it, EA's apparent business model, I think I have changed my mind to agree with what so many gamers are saying.

If the game had been free, or just a couple dollars, and EA was upfront with customers that the game was "pay to win" and "paying for unknown loot crates" by design, I think things would have been different.

Because I'm interested in the "story" contained in the Battlefront II game, I plan on playing through that, but I think that will be it, then I'll go back to playing Destiny 2 (which has its own issues really). And, I think Battlefront 2 will be the last EA game that I purchase for a long time...at least until they change their business model and improve overall as a company. I will also not be downloading any of their mobile games.

Now, I'm just one consumer. But, supposedly, there are over 525,000+ other consumers that have negative opinions about EA. If all of them chose to not purchase anymore EA products, or even download their "free" online games, I think that would go a long way to affecting EA's financial bottom line...the ONLY thing that will force a company to change it's practices...unless it refuses to do so and eventually goes out of business.

Here's something though, if consumers are really anti-pay-to-win then they should not only stop purchasing EA's games, but any company that follows that model.


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